Welcome to Our Digital Citizenship Toolbox!

Hey there, digital explorers and youth work champions! Ready to embark on an exciting journey into the world of digital citizenship? You've come to the right place!

Remember those days when we thought being a good citizen was all about recycling and helping old ladies cross the street? Well, times have changed, and now we're navigating a whole new digital universe where being a responsible citizen takes on a whole new meaning. But don't worry – we've got your back!

Our E-Citizen Quest project has cooked up some seriously cool tools to help you guide young people through the wild and wonderful world of the internet. Whether you're a seasoned youth worker or just dipping your toes into the digital ocean, we've created resources that are as fun to use as they are educational.

So, what treasures await you in our digital citizenship chest? Drum roll, please... 🥁

First up, we've got the Digital Compass Toolkit – think of it as your Swiss Army knife for all things digital citizenship. It's packed with clever ideas, games, and activities that'll make teaching digital rights and responsibilities feel less like a chore and more like an adventure.

And for all you game lovers out there (who isn't?), we've created the BBC Scam Game. It's like a digital escape room where young people learn to outsmart online tricksters and scammers. Trust us, it's so engaging, they won't even realize they're learning!

These aren't your average, dusty old manuals. We've infused them with real-world scenarios, interactive elements, and a healthy dose of fun. They're designed to spark conversations, ignite imaginations, and empower young people to become the digital superheroes we know they can be.

So, are you ready to dive in and discover how you can revolutionize your youth work with these fantastic resources? Let's get started on this exciting digital citizenship journey together!

Remember, in the digital world, every click counts – and with these tools, you'll be helping young people make each one matter. Let's shape a safer, more responsible digital future, one youth at a time!

ECQ Digital Compass Toolkit

The Digital Compass Toolkit is a comprehensive resource designed to introduce new methodologies, tools, and tips for developing digital citizenship through non-formal education. It provides valuable information on ethics, digital rights, and various components of digital citizenship.

Game: Digital Defender
  • Interactive game focusing on AI technology, meaningful use of AI chatbots, and various elements of digital citizenship

  • Duration: Approximately 70 minutes

  • Suitable for groups of up to 35 participants

  • Includes scenarios, tasks, and digital dilemmas for players to solve

  • Emphasizes critical thinking when using AI tools like ChatGPT

  • Covers topics such as social media etiquette, cyberbullying, fake news identification, and online security threats

  • Includes a scoring system and reflective questions for debriefing

Campaign Implementation Guide
  • Detailed instructions on creating raising awareness campaigns

  • Explanation of different campaign narratives: Factual Counter Narrative, Moral Counter Narrative, Humor or Sarcasm, and Positive Alternative Narrative

  • Guidelines for crafting effective campaign messages

  • Strategies for engaging with content and handling online hate

  • Tips on creating compelling calls to action

  • Guide on using various media types for campaigns: video, audio, print/text, visual, digital, and PR

  • Methods for measuring campaign impact and engagement

Scenario Cards
  • Set of cards presenting realistic situations related to digital citizenship

  • Each card includes a scenario, key issues, discussion points, and a "What would you do?" question

  • Topics covered include government censorship, data privacy, cyberbullying, whistleblower protection, online freedom of speech, digital inclusion, e-commerce security, online surveillance, and AI-powered misinformation

Additional Resources

  • Tips for adapting activities for different group sizes and contexts

  • Guidance on facilitating discussions about digital rights and responsibilities

  • Strategies for integrating digital citizenship concepts into various youth work settings

ECQ BBC Scam Game

The BBC Scam Game is an interactive educational tool designed to teach young people about online scams and digital safety. Inspired by BBC formats, this game engages players in realistic scenarios, challenging them to identify and avoid various types of online fraud.

Target Audience
  • Designed for participants aged 15 and above

  • Adaptable for groups of up to 35 players

Game Structure
  • Board game format with 20 news article cards

  • Players work in teams to identify different types of scams

  • Scoring system based on the difficulty of scams identified

Types of Scams Covered
  • Rental scams

  • Home improvement fraud

  • Debt collection scams

  • Phishing attempts

  • Online shopping scams

  • And various other common online threats

Learning Objectives

  • Recognize and differentiate between various types of scams

  • Understand tactics and red flags associated with fraudulent schemes

  • Develop critical analysis skills for evaluating suspicious situations

  • Learn appropriate responses when encountering potential scams

  • Gain confidence in discussing scams and sharing knowledge with peers and family

  • Stay informed about new and evolving scam techniques

Key Features of the BBC Scam Game:

Gameplay Elements
  • News articles describing scam scenarios

  • Team discussions to identify scam types

  • Challenge rule for debating scam identifications

  • Options for standard (slow) play or fast play to suit different contexts

Additional Components
  • Scam cards for each team

  • Scoreboard for tracking points

  • Optional timer for timed discussions

The BBC Scam Game provides an engaging and interactive way for young people to learn about digital safety and scam awareness. By simulating real-world scenarios through news articles and encouraging team discussions, the game fosters critical thinking skills essential for navigating the modern digital landscape safely.